/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 *
 * Copyright (C) 2013 Lorenzo Miori
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

/* Button Code Definitions for Samsung YP-R1 target */

#include <stdio.h>
#include <string.h>
#include <stdlib.h>

#include "config.h"
#include "action.h"
#include "button.h"
#include "settings.h"

/*
 * The format of the list is as follows
 * { Action Code,   Button code,    Prereq button code }
 * if there's no need to check the previous button's value, use BUTTON_NONE
 * Insert LAST_ITEM_IN_LIST at the end of each mapping
 */

static const struct button_mapping button_context_standard[]  = {
    { ACTION_STD_CANCEL,      BUTTON_POWER|BUTTON_REL,          BUTTON_POWER },

    LAST_ITEM_IN_LIST
}; /* button_context_standard */

static const struct button_mapping button_context_wps[]  = {

    { ACTION_WPS_VOLUP,         BUTTON_VOL_UP,                  BUTTON_NONE },
    { ACTION_WPS_VOLUP,         BUTTON_VOL_UP|BUTTON_REPEAT,    BUTTON_NONE },
    { ACTION_WPS_VOLDOWN,       BUTTON_VOL_DOWN,                BUTTON_NONE },
    { ACTION_WPS_VOLDOWN,       BUTTON_VOL_DOWN|BUTTON_REPEAT,  BUTTON_NONE },
    { ACTION_STD_KEYLOCK,       BUTTON_POWER|BUTTON_REL,        BUTTON_POWER },
    LAST_ITEM_IN_LIST
}; /* button_context_wps */

static const struct button_mapping button_context_list[]  = {

#ifdef HAVE_VOLUME_IN_LIST
    { ACTION_LIST_VOLUP,        BUTTON_VOL_UP|BUTTON_REPEAT,    BUTTON_NONE },
    { ACTION_LIST_VOLUP,        BUTTON_VOL_UP,                  BUTTON_NONE },
    { ACTION_LIST_VOLDOWN,      BUTTON_VOL_DOWN,                BUTTON_NONE },
    { ACTION_LIST_VOLDOWN,      BUTTON_VOL_DOWN|BUTTON_REPEAT,  BUTTON_NONE },
#endif

    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_list */

static const struct button_mapping button_context_tree[]  = {
    { ACTION_TREE_STOP,          BUTTON_POWER|BUTTON_REPEAT,    BUTTON_NONE },

    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_tree */

static const struct button_mapping button_context_settings[]  = {

    { ACTION_SETTINGS_INC,          BUTTON_VOL_UP,                 BUTTON_NONE },
    { ACTION_SETTINGS_INCREPEAT,    BUTTON_VOL_UP|BUTTON_REPEAT,   BUTTON_NONE },
    { ACTION_SETTINGS_DEC,          BUTTON_VOL_DOWN,               BUTTON_NONE },
    { ACTION_SETTINGS_DECREPEAT,    BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
    { ACTION_STD_CANCEL,            BUTTON_POWER,                  BUTTON_NONE },

    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE)
}; /* button_context_settings */

static const struct button_mapping button_context_settings_right_is_inc[]  = {
    { ACTION_SETTINGS_INC,      BUTTON_VOL_UP,                   BUTTON_NONE },
    { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT,     BUTTON_NONE },
    { ACTION_NONE,              BUTTON_VOL_UP|BUTTON_REL,        BUTTON_VOL_UP },

    { ACTION_SETTINGS_DEC,      BUTTON_VOL_DOWN,                 BUTTON_NONE },
    { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT,   BUTTON_NONE },
    { ACTION_NONE,              BUTTON_VOL_DOWN|BUTTON_REL,      BUTTON_VOL_DOWN },

    { ACTION_STD_CANCEL,        BUTTON_POWER,                    BUTTON_NONE },

    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_settings_right_is_inc */

static const struct button_mapping button_context_yesno[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings_yesno */
#if 0
static const struct button_mapping button_context_colorchooser[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_colorchooser */

static const struct button_mapping button_context_eq[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_eq */
#endif
/** Bookmark Screen **/
static const struct button_mapping button_context_bmark[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */

static const struct button_mapping button_context_quickscreen[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */

static const struct button_mapping button_context_pitchscreen[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchcreen */

static const struct button_mapping button_context_keyboard[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_keyboard */

/** FM Radio Screen **/
static const struct button_mapping button_context_radio[]  = {
    LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
}; /* button_context_radio */

const struct button_mapping* target_get_context_mapping(int context)
{
    switch (context & ~CONTEXT_LOCKED)
    {
        case CONTEXT_STD:
            return button_context_standard;
        case CONTEXT_WPS:
            return button_context_wps;

        case CONTEXT_LIST:
            return button_context_list;
        case CONTEXT_MAINMENU:
        case CONTEXT_CUSTOM|CONTEXT_TREE:
            return button_context_tree;

        case CONTEXT_SETTINGS:
        case CONTEXT_SETTINGS_TIME:
            return button_context_settings;
        case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
        case CONTEXT_SETTINGS_COLOURCHOOSER:
        case CONTEXT_SETTINGS_EQ:
        case CONTEXT_SETTINGS_RECTRIGGER:
            return button_context_settings_right_is_inc;

        case CONTEXT_YESNOSCREEN:
            return button_context_yesno;
        case CONTEXT_FM:
            return button_context_radio;
        case CONTEXT_BOOKMARKSCREEN:
            return button_context_bmark;
        case CONTEXT_QUICKSCREEN:
            return button_context_quickscreen;
        case CONTEXT_PITCHSCREEN:
            return button_context_pitchscreen;
        case CONTEXT_KEYBOARD:
            return button_context_keyboard;
    }
    return button_context_standard;
}
