/*
 * xrick/scr_gameover.c
 *
 * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net).
 * Copyright (C) 2008-2014 Pierluigi Vicinanza.
 * All rights reserved.
 *
 * The use and distribution terms for this software are contained in the file
 * named README, which can be found in the root of this distribution. By
 * using this software in any fashion, you are agreeing to be bound by the
 * terms of this license.
 *
 * You must not remove this notice, or any other, from this software.
 */

#include "xrick/screens.h"

#include "xrick/game.h"
#include "xrick/draw.h"
#include "xrick/control.h"
#include "xrick/system/system.h"

/*
 * Display the game over screen
 *
 * return: SCREEN_RUNNING, SCREEN_DONE, SCREEN_EXIT
 */
U8
screen_gameover(void)
{
    static U8 seq = 0;
    static U8 period = 0;
#ifdef GFXST
    static U32 tm = 0;
#endif
    if (seq == 0) {
        draw_tilesBank = 0;
        seq = 1;
        period = game_period; /* save period, */
        game_period = 50;     /* and use our own */
#ifdef ENABLE_SOUND
        game_setmusic(soundGameover, 1);
#endif
    }

    switch (seq) {
    case 1:  /* display banner */
#ifdef GFXST
        sysvid_clear();
        tm = sys_gettime();
#endif
        draw_tllst = screen_gameovertxt;
        draw_setfb(120, 80);
#ifdef GFXPC
        draw_filter = 0xAAAA;
#endif
        draw_tilesList();
        draw_drawStatus();

        game_rects = &draw_SCREENRECT;
        seq = 2;
        break;

    case 2:  /* wait for key pressed */
        if (control_test(Control_FIRE))
            seq = 3;
#ifdef GFXST
        else if (sys_gettime() - tm > SCREEN_TIMEOUT)
            seq = 4;
#endif
        break;

    case 3:  /* wait for key released */
        if (!(control_test(Control_FIRE)))
            seq = 4;
        break;
    }

    if (control_test(Control_EXIT))  /* check for exit request */
        return SCREEN_EXIT;

    if (seq == 4) {  /* we're done */
        sysvid_clear();
        seq = 0;
        game_period = period;
        return SCREEN_DONE;
    }

  return SCREEN_RUNNING;
}

/* eof */
